Summer Camp Programs

By Department

Adventure Sports

Adventure Sports crews require participants to sign up in advance.

Click here to learn more

Aquatics
  • Discover SCUBA
  • Lifesaving Merit Badge
  • Mile Swim
  • Open Swim (each day 3:30pm to 5:00pm
  • Safe Swim Defense
  • SCUBA BSA
  • Swimming Merit Badge
  • Swimming & Water Rescue
Arts
  • Art
  • Basketry
  • Fingerprinting
  • Journalism
  • Leatherwork
  • Music
  • Pottery
  • Public Speaking
  • Pulp & Paper
  • Sculpture
  • Space Exploration
  • Textiles
  • Theater
  • Woodcarving

Our Arts Department runs our Woodburning, which is open all day for anyone to go and enjoy!

Civics
  • American Heritage
  • American Labor
  • Citizenship in the Nation
  • Citizenship in the World
  • Communications
  • Indian Lore
  • Entrepreneurship
  • Personal Management
  • Salesmanship
  • Scouting Heritage
Dan Beard - First Year Program

Dan Beard is our 1st-year camper program for new Scouts. It is designed to give new Scouts an opportunity to earn a number of the rank requirements from Tenderfoot, 2nd, and 1st Class Ranks. It also gives the Scouts a chance to earn Art Merit Badge, and also cover Instructional Swim or Swimming Merit Badge, depending on their swimming ability at the beginning of the week. This program also teaches the Scouts about the patrol method, which Scouting is all about. Scouts will also learn about a knife, an axe, and saw safety and earn their Totin’ Chip during their time in Dan Beard. Dan Beard is an all day program and the participants are REQUIRED to attend BOTH SESSIONS each day.

Schedule: Scouts report to the Dan Beard field at the start of every session to meet with their patrol leader. The first day, they work on games to get to know the other Scouts in their patrols and come up with patrol names and cheers, which emphasize the importance of the Scout Spirit. The rest of the week, the patrols will meet in the Dan Beard Field for half of the day, and the Patrol Leaders will take their patrols to different areas around camp to work on different skills. One day they will visit our Scoutcraft area and work on knots and lashings, another day they will visit the Science Center and get a hands-on introduction to science. Another day, the patrol will visit the Health & Safety department and work on some first aid skills. During the rest of the day, the patrols will work on Art Merit Badge, and patrol leaders will take the Scouts to the pool to work on Swimming.

Merit Badges Covered: Art Merit Badge & Swimming Merit Badge

Notes: Special evening sessions of Fingerprinting Merit Badge can be arranged with our Arts Director so that Dan Beard Scouts can earn even more merit badges during their week at camp.

Patrol MON TUESWED THURS FRI
1-2 Whipping & Fusing Rifle Shooting Map & Compass First AidLashings
3-4 Map & Compass First Aid Whipping & FusingLashings Rifle Shooting
5-6 Rifle Shooting Whipping & FusingLashings Map & Compass First Aid
7-8+ First Aid Lashings Rifle Shooting Whipping & Fusing Map & Compass
Ecology
  • Animal Science
  • Architecture
  • Archaeology
  • Bird Study
  • Environmental Science
  • Fish and Wildlife Study
  • Forestry
  • Gardening
  • Geology
  • Insect Study
  • Landscape Architecture
  • Mammal Study
  • Mining in Society
  • Nature
  • NOVA Awards (Shoot!, Start your Engines!, Whoosh!, and Designed to Crunch)
  • Oceanography
  • Plant Science
  • Reptile and Amphibian Study
  • Soil and Water Conservation
  • Veterinary Medicine
Field Sports

This department is in charge of running all of our physical activity merit badges. These badges are Athletics, Personal Fitness, and Sports. This department will also be running open games all day ranging from volleyball to Ultimate Frisbee – and everything else in-between!

Health and Safety

This department will cover many of the traditional badges that fall into a medical or safety field. These badges include: Emergency Preparedness, Fire Safety, First Aid, Medicine, Public Health, Safety, and Traffic Safety.

Media and Technology

We have added several unique badges that many camps do not have the ability to run effectively. These badges are Animation, Digital Technology, Graphic Arts, Moviemaking, and Photography. This department will be exciting for anyone interested in computers and media!

Science
  • Astronomy
  • Chemistry
  • Electricity
  • Electronics
  • Nuclear Science
  • Robotics
  • Weather
Scoutcraft
  • Camping
  • Cooking
  • Geocaching
  • Fishing
  • Pioneering
  • Orienteering
  • Signs, Signals, and Codes
  • Wilderness Survival
Shooting Sports
  • Archery
  • Rifle Shooting
  • Shotgun Shooting
Click here to learn more
Trades

The Trades Department will be running out of our Maintenance Area and will cover many different hands-on skills. The merit badges taught here will be Automotive Maintenance, Home Repair, Plumbing, and Woodwork.